Random Alley adventure for the Commodore 64

by Michael Orkin

Publisher: Reston Pub. Co. in Reston, Va

Written in English
Published: Pages: 88 Downloads: 230
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Subjects:

  • Computer games.,
  • Commodore 64 (Computer) -- Programming.,
  • BASIC (Computer program language),
  • Computer adventure games.

Edition Notes

StatementMichael Orkin ; illustrations by Donna Ward.
SeriesA Creative pastimes book
Classifications
LC ClassificationsGV1469.2 .O76 1984
The Physical Object
Paginationv, 88 p. :
Number of Pages88
ID Numbers
Open LibraryOL3184074M
ISBN 100835964078
LC Control Number83026857
OCLC/WorldCa10272634

Mindfighter is a text adventure game developed by British studio Abstract Concepts and published by Activision in for the Commodore Amiga, Commod Amstrad CPC, Amstrad PCW, Atari ST, MS-DOS, and the ZX Spectrum er(s): Anna Popkess, Fergus McNeill. Masters of the Universe: Super Adventure, also known as Masters of the Universe in Terraquake, is a interactive fiction video game developed by Adventure Soft and published by U.S. Gold in The game is part of the Masters of the Universe media game was adapted for the BBC Micro, Commod and ZX Spectrum home computers.. ReferencesDeveloper(s): Adventure Soft. Release Edit. Commodore 64 Software Pack cover. This game was advertised along with the conversion of the The Citadel of Chaos at the end of In the November issue of Computer and Video Games magazine it was shown as being available for "Just £ including bestselling book".Like The Warlock of Firetop Mountain before it, it had two styles of release, one with just the game, the. The games were designed by Scott Adams, developed and published by Adventure International and the first was originally released in for the Atari 8-bit family, Apple II, ZX Spectrum, Commodore 16 and Commodore 64 with the sequels being published each following year. The original plan was for a series of twelve games, but Adventure International's bankruptcy in brought a rapid and Designer(s): Scott Adams.

Description Amazon is a graphical text adventure game by Michael work for the NSRT (National Satellite Resource Technology), a top secret research firm. Waiting for a transmission from a team sent to the Amazon Rainforest, you realize the expedition has gone wrong, and it is your job to travel to the Amazon Rainforest and figure out what happened.   Ultimate Nintendo: Guide to the NES Library Book Review - Gaming Historian - Duration: Gaming Historian Recommended for you.   Four programs available for the Atari, Apple IIx and IIe, IBM PC and Commodore $ each (Ages 4 to 8) Tink, a nice chap, Tonk, a know-it .   Carnival Games VR: Alley Adventure is a great deal at its low price point. The fact that 2K is continuing to support a VR title is encouraging, and the new minigames combined with the enhancements to the base game make this a no-brainer for fans of the franchise.

Many BASIC extensions were released for the Commod due to the relatively limited capabilities of its native BASIC One of the most popular extensions was the DOS Wedge, which was included on the Commodore Test/Demo 1 KB extension to BASIC added a number of disk-related commands, including the ability to read a disk directory without destroying the program in ed by: Microsoft.   It’s an interesting idea, but for all of the grandstanding about creating a new form of media, it completely falters because it looks awful. Developed for the Commod Apple II and CGA-era IBM PCs, the artwork is abysmally simplistic, looking pathetic compared to Sierra’s AGI games, which, by , were pretty dated themselves. Abacus Software was founded by Arnie Lee in as publisher for books and computer software. Abacus Software develops and publishes high quality software for various computer systems and also computer books. In the 's they published computer books for homecomputer as e.g. C64/ programming languages and Software cooperated with the German publisher Founded: A Commodore 64 Walkabout By Robinson Mason. Published in , this book explores the old and the new of the Commodore 64 scene. The author says "this book was written for people new to some or all aspects of the C64 scene or those eager to return to it after many years." (digital version only).

Random Alley adventure for the Commodore 64 by Michael Orkin Download PDF EPUB FB2

Random-alley-adventure-for-the-commodore Identifier-ark ark://t7hr15w02 Isbn Lccn Ocr ABBYY FineReader (Extended OCR) Ppi Scanner Internet Archive Python library Commodore 64 Adventures: A Guide to Playing and Writing Adventures [grace, mike] on *FREE* shipping on qualifying offers. Commodore 64 Adventures: A Guide to Playing and Writing AdventuresPrice: $ Mind Movers Strategy Brain Games for the Commodore 64 pages; Random Alley Adventure for the Commodore 64 pages; Stimulating Simulations for the Commodore 64 98 pages; The Commodore 64 Games Book 21 Sensational Games pages; The Commodore Puzzle Book Basic Brainteasers pages; The Official Book of King's Quest pages; Time Lost.

Random Alley adventure for the Commodore by Orkin, Michael. texts. eye favorite 2 commodore_c64_books Mediatype collection Publicdate Title Commodore C64 Books. Created on. May 23 Jason Scott Archivist. ADDITIONAL CONTRIBUTORS. Random Alley adventure for the Commodore 64 book This is not the Commodore 64 book, it's the book of the C64 UK scene featuring random blokes important to Britons.

That said, I enjoyed it a fair bit. I would like it if someone actually wrote a Commodore 64 book for reals, though. Read more. 5 people found this helpful/5(5). Commodore 64 Adventures Topics: adventure, lines, program, module, location, commodore, chapter, print, aurora, nightmare planet.

Andrew Fisher's The Commodore 64 Book - to x covers over two hundred of the best games for the Commodore Over two hundred classic games are covered in this book by Andrew Fisher, former writer for Commodore Force and Commodore Format and regular contributor to Retro uced with a foreword by gaming industry legend Jeff Minter, this is a nostalgic and /5(9).

COMPUTE!'s Second Book of Commodore 64 Games Author: Various Authors Publisher: COMPUTE. Publications, Inc. ISBN: Page:Program: Time Capsule (by David Florance) Page:Program: Sea Route to India (by Mary Jean Winter) Page:Program: Quatrainment (by Gregg Peele) Page:Program: Campaign Manager (by Todd Heimarck) Page:.

The Faery Tale Adventure is a action role-playing video game designed by David Joiner and published by MicroIllusions for the Amiga, and later ported to the Commod MS-DOS, and Sega per(s): MicroIllusions.

Internals by Rainer Ellinger; a Data Becker Book published by Abacus Software. Dear Reader, With the / disk drive you have one of the most powerful. Programming Adventures in BASIC: Lost in Space (Commodore 64 Version - ) Q*bert's Quazy Questions: A Riddle Book to Make You Laugh () Random Alley Adventure for the Commodore 64 ().

An Introduction to Computer Graphics, Program Descriptions I for Hofacker Software, Programmers's Reference Guide for the Atari / Computers, Programmierung desProgramming & Interfacing the with Experiments, Programming theProgramming Your Atari Computer, Rainy Days Activities for the Atari, Random Alley Adventure.

Andrew Fisher, The Commodore 64 Book: X (hiive, ) For some reason I'd got it into my head that The Commodore 64 Book was a general history of the machine, so I was inevitably disappointed when it turned out to be a catalog of games.

I'll tell you, though, there's a great deal of nostalgia to be found in those pages for any former (or current) C64 enthusiast, if you were at all a /5. I've also got good thoughts of the old "Channel 8" adventures by Brian Howarth, especially "Time Machine", especially as they were available for the Atari 8-bit 16k, which was my machine at the time.

Never got on with the Scott Adams adventures, despite buying the new Pirate's Island adventure for the PC. The PC tools in this area are aids to programming for the Commodore. 4 5 MB Miscellaneous Miscellaneous tools for the PC to aid you doing Everything Commodore 8 MB Books Books - Commodore Get the best deals on Commodore 64 Action/Adventure Video Games and expand your gaming library with the largest online selection at Fast & Free shipping on many items.

Commodore Commodore 64 Users Handbook Weber Systems Commodore 64 Vic 20 Basic Computer Adventure, Commodore 64 (Book and 16K Disk) Richard Ramella Nancy Kozak Mayer Random Alley Adventure for the Commodore 64 Michael Orkin Repairing Your Commodore 64 Computer Kristen Hubbard Roadrace and More for the Commodore View and Download Commodore 64 user manual online.

Commodore 64 desktop pdf manual download. Commodore 64 Adventures book. Read reviews from world’s largest community for readers. I quite like going through these old books of mine because not only does it take me back to the good old days of the Commod but it also means that I can put screen shots of some of my favourite games on my commentary such as this:3/5.

The 64's SID chip also has the ability to generate random values and is very easy to use. All you need to do is select the noise waveform for the SID's voice 3 oscillator and set voice 3's frequency to some nonzero value (the higher the frequency, the faster the random numbers are generated).

Adventures with the Commodore Hardy, Jack B. Publisher Unknown (U.K.). At the Heart of the Mountain: A BASIC adventure for the Commondore Scrimshaw, Nathaniel L.

Publisher Unknown. Atari Adventures. Bridge, Tony. Sunshine Books (U.K.),PB, pp, ISBN BASIC Adventure and Strategy Game Design for the Apple. Menick. Programming the Commodore The definitive guide Paperback – January 1, by Raeto Collin West (Author) › Visit Amazon's Raeto Collin West Page.

Find all the books, read about the author, and more. See search results for this author. Are you an author. 5/5(3). Adventure Construction Set (ACS) is a computer game creation system written by Stuart Smith that is used to construct tile-based graphical adventure games.

ACS was originally published by Electronic Arts (EA) in on the Commod and was later ported to the Apple II, Amiga, and was one of EA's biggest hits of[citation needed] earning a Software Publishers Association Platform(s): Commod Apple II, MS-DOS, Amiga.

The Commod a massive success story for Commodore and the home to some of the most memorable games of the 80's. I take a look at a. This is a list of the games for the Commodore 64 personal computer system, sorted alphabetically. See Lists of video games for other platforms.

Because of the length of the list, it has been broken down to two parts: List of Commodore 64 games (A–M) - titles List of Commodore 64 games (N–Z). # in Commodore 64 Games: Pricing The strikethrough price is the List Price.

Savings represents a discount off the List Price. Return Policy This product is non-returnable and non-refundable. Package Dimensions 5 x 5 x 1 inches; 1 pounds Item Weight 1 pounds.

Date: Creating Adventures on your Commodore 64 "Here, at last, is the key to creating and playing adventure programs on your Commodore Written by two highly-experience authors and adventurers, this book will take you further into the fabulous world of computer adventuring than you dared hope." (From rear cover) Publisher: Interface.

Compute!'s First Book of Commodore August mhoney MB Not rated Compute!'s First Book of Commodore 64 - Software Disk: October Anon kB Not rated Compute!'s Mapping the Commodore August ecbm MB Not rated Compute!'s Second Book of Commodore August ecbm MB   ===== ***** 2) GAME INFORMATION ***** ===== The Hobbit - Illustrated Text Adventure Date of first release: (UK) Platforms: Commod ZX Spectrum, Amstrad CPC, Oric - 1, MSX, BBC B Produced by: Beam Software Distributor: Melbourne House Written by: Philip Mitchell, Veronika Megler et al Adapted from: The Hobbit by J.R.R Tolkien Author: Falsehead.

James Bigglesworth, nicknamed "Biggles", is a fictional pilot and adventurer, the title character and hero of the Biggles series of adventure books, written for young readers by W.

Johns (–). Biggles made his first appearance in the story The White Fokker, published in the first issue of Popular Flying magazine and again as part of the first collection of Biggles stories, The Created by: W.

Johns. An unrelated Alley Cat game was released in by Solar Software for the Commodore In the main screen, which is the alley, the player is presented with a tall fence in front of an apartment building with several windows.

Each window periodically opens to throw out random objects (a phone, shoe, etc.). (please note that this video replaces a previous Commodore 64 history video, and adds an additional 15 minutes of content) Support this channel on Patreon: h.Alley Cat is a video game created by Bill Williams and published by Synapse Software for the Atari 8-bit family in The player controls "Freddy the Cat," who enters people's homes through open windows to perform various tasks in order to reach his love, Felicia.

A port for the IBM PC as a self-booting disk and the IBM PCjr were published in by er(s): Bill Williams.